The Void Ray rush is a extremely powerful tactic utilized by Protoss gamers to inflict significant hurt on an opponent. This tactic is valuable from all the races as Void Ray's are a very effective air unit that excels at taking down buildings and also units. The element that tends to make a Void Ray so powerful is that the more time they keep firing at a goal, the much more the prismatic core expenses build up, making it possible for the Void Ray to offer additional damage. Getting a massive group of Void Rays all firing at the same target will allow you to ruin properties and models in seconds. Underneath I will outline a few actions to make certain that you can execute the Void Ray rush completely.
- The moment you get to 8 provide, construct your 1st Pylon, and use your Probe to scout out. Make sure that when you achieve 10 offer, you develop a Gateway on the ramp top up to your base. This is incredibly important as if your opponent is the Zerg, it will quit them staying capable to rush your foundation, and provides you a chokepoint with which to defend with a handful of Zealots.
- Once your Gateway has completed and you attain the eleven offer stage, create an assimilator. When this has completed building, make certain you transfer three probes from your mineral harvesting over to harvesting some Vespene rather. You can use the Protoss Chronoboost capacity to rapidly create three probes, and exchange the ones lost on the mineral harvesting line.
- Next you will want to develop an additional Gateway, and when completed, develop a couple of Zealots to block the ramp into your base. At 14-fifteen supply, build a cybernetics core, assimilator, and an additional pylon. When your second assimilator has been constructed, make certain you chrono enhance an additional three probes to get started harvesting the gasoline from it.
- With your newly developed Cybernetics Core, Chronoboost a few of Sentry's. These are extremely crucial to safeguard in opposition to any rush your opponent tries towards you. You can use the Sentry's forcefield potential to block components of the ramp into your foundation, funneling enemy troops to in which your very own models are. Zealots are specially very good just at the rear of the forcefield as when they are attacking head on, they are quite powerful.
- Now at 21 provide start off creating a Stargate. When you achieve 22 supply, construct yet another Gateway, a Pylon and a Zealot to bolster your defensive drive. Your Stargate need to have now been constructed and so you can commence producing your first Void Ray. If you opponent has no air defenses then set the Rally Position at your opponent's base, nevertheless if they have some air defense depart them in your foundation right up until you have created a number of much more Void Rays.
When attacking with your Void Rays, make confident you assault any units or properties that pose a menace to your Void Rays. Units these kinds of as Marines and Stalkers need to be focused first, and destroyed as fast as feasible. Now you can start off attacking your opponents buildings these kinds of as any unit creating properties. You might be tempted to attack your opponents personnel but they should be left till after you have destroyed any unit creating structures. If you do this right, you will destroy any chance your enemy has of attacking again, and they must concede the match to you.
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